Category Archives: G.R.U.N.T.S.

G.R.U.N.T.S. IS OUT!

Without further distraction, I hereby present you the very first episode of G.R.U.N.T.S.: Advertisements

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G.R.U.N.T.S. Release Date Update!

So we finally finished development of the game. All that is left now is a little bit of finetuning and alot of testing to ensure you get the best game possible. As of today, I am privileged to announce that … Continue reading

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Videogames and Marketing

This is the year 2011. We have active home gaming for 28+ years now. In almost three decades, we have seen gaming evolve from a bunch of moving dots to full fledged almost life like interactive movies. So why is … Continue reading

Posted in 3DS, Castlevania, Classics, G.R.U.N.T.S., Metroid, n64, PC, Previews, PS3, reviews, The Prophecy, Theory, Top 10, Top 5, TV, Uncategorized, Wii, X-Box 360, Zelda | Tagged , , , , , , , , , , , , | Leave a comment

G.R.U.N.T.S. OFFICIAL DEMO AVAILABLE!

It’s finally here. I have been talking about this for a while now, and now, you too can finally lay your hands on the first G.R.U.N.T.S. demo.

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G.R.U.N.T.S. Update

So, I have another G.R.U.N.T.S. update ready. It is only a minor update though. I just wanted to drop by to tell you that the OFFICIAL DEMO will be released later today.

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Visuals do matter. Graphics? Not so much…

We live in a time, where, for the first time in history, the trend to produce more realistic and better graphics slowly comes to an end. Still, there are those who claim that graphics are the most important aspect of … Continue reading

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G.R.U.N.T.S. recieves a price in the Conitec winter contest

Conitec oP Group, the developer of the graphics engine we use for G.R.U.N.T.S. has regular contests where they give away free goodies and stuff. Usually, the contests center around specific things like create a shader or whatever.  This time however, … Continue reading

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