This is the fourth of a five part series. Click here to read part 3!
Legend of Kay Anniversary is out in Europe this week, at least the digital version. The retail version will come a bit later which means my review of it will come later since I’ll review the retail version. But it brings up a pretty good point I kinda have no real answer for: Where are all the HD Remasters Nintendo hinted at a few years ago?
When Nintendo released Wind Waker HD they talked about how more HD Remasters would be a possibility. And the game was great. It made a good game fantastic and did everything better the original did (and this Zelda fan here even argues that the new visual style is better, despite what the internet wants to believe) and the future for more HD remasters looked bright.
Imagine a world where the Wii U had games like Super Mario Sunshine HD, F-Zero GXHD or Eternal Darkness HD. A world where maybe some Wii games got the HD reatment as well like Arc Rise Fantasia HD (not a Nintendo game but it would be pretty) or ExciteBots HD (you can read my article about Wii HD games here) and then weep because this world is not happening.
Instead, we live in a world where the Wii U does not support GameCube games (legally) and does not have a few great HD remasters under its belt. Why is that? How come Xenoblade can have a new 3DS version (which is great by the way, makes me wish for Eternal Darkness 3D) but Mario Sunshine can’t have an HD version?
HD Remasters are all the rage at the moment, which is funny considering most HD Remasters were HD games to begin with. Apparently the jump from 720p30 to 1080p60 warrants re-buying the same game again. A matter of taste of course and I will not argue against HD remasters. I don’t belive HD remasters take resources away from new games, I think they can serve to bolster a console’s library, especially when the original was on a console most people didn’t own, like the GameCube.
True, the Wii U is another console most people don’t own but that doesn’t mean that HD remasters would be a bad idea. We talked about software droughts earlier and I belive that a few HD remasters, maybe only 1 or 2 each year, could have helped the Wii U boost some sales or at least its library significantly. But Nintendo really dropped the ball there and I can’t help but ask why?
It seems to me a console without a traditional Metroid game, without F-Zero, without sports games, racing games or any other genre than platformers (I know there are other games but let’s face, it, Wii U is a platformer console) would greatly benefit from HD remasters. Why not bring Mario Strikers over? Why not bring 1080 Snowboarding over in 1080p? When Luigi’s Mansion 2 came out I was wondering why the first one was not available as HD remaster? Pack Pikmin 1+2 in HD onto a disc with 3 and call it the Pikmin HD Trilogy. And wouldn’t 4 Swords Adventure n the gamepad with 3DS support be perfect? Of course it would.
So why isn’t this happening? Well I think part of the reason is the fact that Nintendo doesn’t want to spend a lot of money on HD remasters. They’d rather invest that in games for their upcoming systems which isn’t a bad idea. The other thing is, I guess they figured that the Wii U is not a good system for HD remasters since not many people will play them. So maybe they will put out some HD remasters on the NX, who knows?
On the other hand, the 3DS got some great ports and remasters lately so maybe we’ll see some portable versions of older games in the future, either with their next handheld or on the new 3DS still.
Either way, HD remasters on Wii U would have been a great thing and it’s too bad Nintendo dropped the ball so hard on that one.
Come back next week for our final installment 🙂