Nintendo and Content ID Part Deux

While I agree that Nintendo’s approach to all of this is not very good, I have to say something about it: What nobody seems to understand is the main reason Nintendo does this. And it is not really all about money either. There is a thing called a Brand. The Nintendo Brand is associated with certain things like being family friendly and what not. Now Nintendo wants to protect their Brand from things they might not want to be associated with. Let’s Play’s for example have the downside that you could slander the game in sexual ways, make Peach metaphorically fellatio Bowser with the right perspective in a Smash Bros game and argue that this is fair use. And you know the people, the internet, this has happened, is happening and will continue to happen. And that hurts the Brand. It is basically like fanart, really. So Nintendo said you can do that if you don’t monetize it and make money off of it. Which in itself is not a problem for the millions of people who don’t live off their videos. The problem is that regular, good videos get flagged once monetized because of a few people not knowing when to stop.

This brings me to the whitelist of the Nintendo Creator Program. Many people argue that this is just Nintendo selecting what game to promote but they are wrong.

For example, the reason the N64 version of Ocarina of Time is not on that list is NOT that they want to promote the 3DS remake. The real reason is that there are 4 versions of that game and only 1 of them can actively be monetized without a problem. You see, the first version included red blood, a muslim chant and muslim symbols in certain places. Nintendo had to re-release the game without those things in different regions to not attract huge problems with certain crowds. Now if they would allow people to monetize the original version, they would invite those problems back in.

Same goes for the original Wave Race, where they simply don’t own the rights to some logos and designs in the game anymore. They simply CAN’T allow anyone to make money off of it since they don’t own the rights themselves. That is the real issue there.

We are outside those contracts, we don’t know who owns what or why but Nintendo does. In that sense their whitelist is at least a step in the right direction.

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A list of new Nintendo 3DS enhanced games

Since nobody on the entire internet ever did one of those, I took it upon myself to test every single 3DS game I had with my new Nintendo 3DS to see if there are ungrades and enhancements. Please, if you know of an enhancement not listed here, tell me and I will add it :)

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The very best and very worst of 2014: Games

Here is my obligatory list of games – the very best and very worst of 2014. Please note that I only include games I have played, no Steam Greenlight titles and I do not discriminate against specific genres. I rate the graphics in terms of functionality, not how many shaders they throw at me. So here we go: Continue reading

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Assassin’s Creed Unity = Death of Gaming, Spoiler Free

Let me explain to you in detail why Assassin’s Creed Unity is the DEFINITION of EVERYTHING wrong with gaming nowadays. And why ACRogue is even worse despite being the better game (technically speaking).

Full Disclosure: I played both ACRogue and ACUnity, sa the endings to both games and took some time to do some post game content but not all. I did not buy either game, I have friends. Continue reading

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Announcing: Citadale – Gate of Souls for Wii U

This will be a very short post so I’ll cut to the case: I am developing a Wii U exclusive Retro Action game similar to the old, classic Castlevania games. The game is called Citadale – Gate of Souls and should hopefully be out by 2015. If you want to know how it looks like, there are screenshots after the jump! Continue reading

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A statement to videogame companies

After reading what Ubisoft had to say about Wii U support, I came to one simple conclusion: Those people have no idea what they are actually doing, and here’s why:

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Stop making videogame movies

There has not been one good videogame movie. No, that one does not count as it was not really good as a movie, just barely serviceable due to the license. No, that one does ot count either, same reason as above. So why do videogame movies fail? Because people have no clue about how some things are made. Lucky you, I am here to help… Continue reading

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